Baste Nesse Buanes
Baste Nesse Buanes
> Pretty cool if you ask me, but Odin is a commercial asset, and as such only really useful for inhouse tools/scripts where every developer has Odin. Distributing software that...
Hi! Thanks for the interest. The current plan is to port the UI to UI Toolkit, which will make this redundant. You can take a look at the WIP in...
This bug is in the GOG version of the game. There seems to be no storage of what tutorial messages she's already given you.
Hi! Thanks for the warm words! The bug in SerializableSystemType should be pretty easy to fix robustly. Do you have anything specific that triggers it? That'll help a lot. For...
Hi! So I fixed that bug! Back in April! Turns out I just never remembered to push the commit to github. It's essentially the null-check you suggested. I also did...
Hi! Thanks for the feedback. I really want to get back to finishing this up properly, but the day job got kind of hectic, so I haven't gotten around to...
Hi! Sadly, this is an issue with how drawer attributes work in Unity. When applying an attribute to arrays, the attribute drawer is always applied for each element, not the...
You're right on both counts! Clearing the systems in builds is pretty bad, since it (ever so slightly) increases the time it takes to close the game. The ordering of...