Barbosik

Results 49 comments of Barbosik

minimal test app source code to reproduce issue: ``` using System; using System.Drawing; using OpenTK; using OpenTK.Graphics; using OpenTK.Graphics.OpenGL; namespace TEST { class Program { static void Main(string[] args) {...

Tried with different OpenTK versons available on NuGet. OpenTK 2.0.0 works ok on OS X OpenTK 3.0.0 crashes on OS X OpenTK 3.1.0 crashes on OS X OpenTK 3.2.0 crashes...

I can't run debugger on OS X. I tried to compare code and tested some suspicious points (Cocoa.SetFloat, NS.LoadLibrary, NSApplication.cctor: Cocoa.SendVoid(Handle, Selector.Get("discardEventsMatchingMask:beforeEvent:")), but it looks that these points are ok....

Found it. The crash happens at this line: ``` var quitMenuItem = Cocoa.SendIntPtr(Cocoa.SendIntPtr(Class.Get("NSMenuItem"), Selector.Alloc), Selector.Get("initWithTitle:action:keyEquivalent:"), Cocoa.ToNSString("Quit"), selQuit, Cocoa.ToNSString("q")); ``` Exactly the same code works ok in v2.0.0. But crashes in...

I tested these changes as a first step. I tried to add these changes https://github.com/opentk/opentk/commit/8ec577b9ca25117af326a7131a51a11a46ffdf99#diff-a94ba05d16c7a8aa059e72c763bdfb1452983d89509d3b32689d3c9684a9d230 into old version v1.1 and it works ok on OS X with these changes. Also...

You're right, but solutions takes time for build and space on the disk, But it looks that trying to update 2.0 to 3.0 step by step with testing is more...

v2.0.0 build is ok, but v3.0.0 build is failed. I start build.cmd but it fails with errors related to a new C# syntax (property initializers). Tried to rewrite code for...

I catch the issue on 32-bit OS X and it can be stable reproduced with minimal single threaded app. Here is source code of test which allows to reproduce the...

nice idea :)

> > nuclearc if vanilla server really sends it after spawn then it's vanilla server mistake because it helps bots.