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Differentiable rendering without approximation.

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Hi! How should I proceed to make the example of the pose estimation reproducible? https://colab.research.google.com/github/BachiLi/redner/blob/master/tutorials/pose_estimation.ipynb For now, every time I run it, I get slightly different results. I added the...

Hi, I have an object and I project it on image and I would like to optimize the texture image according to the uv mapping. It works fine except from...

Hi redner team, Thank you for such an awesome library! Similar to Question #149, I was wondering if there's a natural way to add blur to a mesh? Or the...

redner-gpu 0.4.25 has been installed in windows, but libredner_tf_data_ptr_no_cxx11_abi.so not found when run the test_sphere.py file

Due to my whole program I have to use tf 1.13 , so I wanna know whether tensorflow 1.13 is compatible with the render

Hi, Thanks for sharing your wonderful work. I am curious about the implementation of excluding the light source from loss by changing the weights of the pixels having a radiance...

I'm afraid I don't have a minimal example that replicates this, as it takes the complexity of what I'm trying to break it. I'll try to describe the problems I'm...

Hi, Thanks for the excellent code! I want to render uv coordinate map, any suggestions? How to access the fragments after Rasterizer ? Do I need to change the C++...

When building the docker image: ``` docker build -t ubuntu/redner:gpu -f manylinux-gpu.Dockerfile . ``` The process fails at this step due to an apparent issue with `auditwheel`: ``` RUN if...

I'm interested in using this for sonar, where we don't just want the total amount of light (sound) that impinges on a given pixel, but the distribution of distances travelled...