Andras Csolakov

Results 9 comments of Andras Csolakov

I have just tested this new function, and I have already found 2 bugs: 1. Firstly, I pressed the "P" button, then I ticked the field of "Enable Drawing of...

I have tried it without moving and also with moving and without resizing the Route Viewer window (I haven't sized to full-screen.). The bug also persists in these cases. I...

Unfortunately, I rarely have time to use my own PC, but I will send You the 2 .png files and the related .b3d file sections as well. I hope I...

![kép](https://github.com/leezer3/OpenBVE/assets/66689434/e10bc20a-6a49-4678-b7f3-1ee754e0afdd) It is very interesting, because sometimes I can see this... (when I load the entire car-animated) ...and sometimes this: (when I load only the sub-animated file) ![kép](https://github.com/leezer3/OpenBVE/assets/66689434/597270cf-4afa-4894-a745-eec292cda43d) When I...

Ah, okay. The most interesting thing is that these textures appear in OpenBVE (main program) properly. So when I select a route with this train, no issue, and now I...

I do not think that there is a section / signal before the starting station. However the starting station is very near to the 0 and negative track values... ![kép](https://github.com/leezer3/OpenBVE/assets/66689434/a29ee91f-a293-4319-beea-5dc430e85368)...

In fact, I only wanted to reach with that Color function is: I don't really want object command duplications, I mean: My problem is, if I have a .b3d object...

I was thinking more about the EmissiveColorFunction, you have previously mentioned that we only need here only one new function and you are right, because the Colors are made by...

@leezer3 : Could you please implement the ColorHexFunction and the EmissiveColorHexFunction as I wrote about it above? For me these functions would be very useful and important, and I would...