godot-gif
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GDExtension for Godot 4+ to load GIF files as AnimatedTexture and/or SpriteFrames.
When more than 1 gif is imported, either through dragging and dropping in the editor or through dropping into the project directory, the plugin freezes the editor during the importing...
Hello, I am experiencing a editor freeze problem when auto-importing a few gif that is relatively large in both filesize and image w/h dimensions. I looked into the code a...
pretty please, make it possible to use godotgif with html build
This is something I've already done myself but in Python so I know it's possible, plus it's another option to use over SpriteFrames in case the user needs it (script...
This tool is pretty awesome! I was wondering if webp and/or apng support is also on the table for importing? For webp I'd imagine you would need to add libwebp,...
> I hope I can provide some info: > On my **windows** machine large-sized gifs always took a while to import. > Small sized files always imported quickly. > Playing...
When the game closes using your plugin, it logs the next errors: USER ERROR: Editor plugin is not registered: GifToSpriteFramesPlugin at: godot::EditorPlugins::remove_plugin_class (godot-cpp\src\classes\editor_plugin.cpp:47) USER ERROR: Editor plugin is not registered:...