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GDExtension for Godot 4+ to load GIF files as AnimatedTexture and/or SpriteFrames.

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When more than 1 gif is imported, either through dragging and dropping in the editor or through dropping into the project directory, the plugin freezes the editor during the importing...

Hello, I am experiencing a editor freeze problem when auto-importing a few gif that is relatively large in both filesize and image w/h dimensions. I looked into the code a...

bug
help wanted

pretty please, make it possible to use godotgif with html build

enhancement
help wanted

This is something I've already done myself but in Python so I know it's possible, plus it's another option to use over SpriteFrames in case the user needs it (script...

enhancement

This tool is pretty awesome! I was wondering if webp and/or apng support is also on the table for importing? For webp I'd imagine you would need to add libwebp,...

enhancement
help wanted
good first issue

> I hope I can provide some info: > On my **windows** machine large-sized gifs always took a while to import. > Small sized files always imported quickly. > Playing...

bug

When the game closes using your plugin, it logs the next errors: USER ERROR: Editor plugin is not registered: GifToSpriteFramesPlugin at: godot::EditorPlugins::remove_plugin_class (godot-cpp\src\classes\editor_plugin.cpp:47) USER ERROR: Editor plugin is not registered:...

bug
help wanted
good first issue