OpenBLCMM
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OpenBLCMM - Borderlands Community Mod Manager
It'd be nice if OpenBLCMM remembered what selections you'd made, and what MUT options you had selected, if you disable a mod entirely, so that if you re-enable it later,...
For mods with MUT options, if you import a new version of the mod, it might be nice if OpenBLCMM would attempt to make the same MUT selections that you...
These two consecutive hotfixes, in TPS, *should* really trigger an overwrite warning, whereas they currently don't: set foo bar +(baz) set foo bar (frotz) The main issue is that the...
OpenBLCMM supports Java as far back as 8, still, but newer Java versions have various deprecation warnings which are popping up. Rather than wait until code starts actually breaking, I'll...
It'd probably be nice if OE's datapack had actual refs support it it (like the BL3+WL refs DBs that I provide off apocalyptech.com). It'd be easy enough to do from...
Right now, user prefs are stored in a `general.options` file which sort-of resembles a CSV but isn't really. It'd probably be nice to convert that over to a more sensible...
 When using hotfix syntax and trying to save a command as a regular command you get this warning about it being wrong, maybe add a option in this dialog...
As a mod author, I would like to know what objects are loaded at all times. For this, a list of packages/levels in each object's dump could be useful. Obviously,...
I've always found BLCMM's hotfix handling cumbersome. Multiple dropdowns, not being able to edit dissimilar hotfix types at the same time, etc... I'd like to support an alternate form of...