Saptadeep Nath
Saptadeep Nath
> > he already had one setting called Virtual Heap doing the same which didn't help much since the relocation happened late, late enough that the errors already occured. In...
> Thanks. I just read that thread and it is not clear from the text when he tried to load the alternative memory segment. It is after the process has...
Okay thanks The issue can be kept open, if you discover new ideas
@mirh I will look into the "mixing" suggestion with pre-release builds. I don't have the time right now, I actually did a mix between WIn10 and Win11 but I stopped...
> Just try to google their name A trainload can be found [here](https://androidfilehost.com/?w=files&flid=327119) Also I got uupdump.net as a source. Thanks
@mirh I got to 10.0.22454.1000, Dev Channel : September 9, 2021 build and it crashes there lmao. There's only one build behind this and I don't have it (nor do...
> But for the absolute love of god, can you confirm that W11 21H2 RTM is instead good though? Yes that is good enough. I will try a 21H2 and...
> If the issue is about EmulateHeap What I figured out, it is not... it is rather a Windows security limitation (hopefully not as limiting as executing CLI/STIs). EVERY application...
> and it was instead just about such old games having some problem with the windows multimedia api? EmulateHeap when applied on apps, WinMM gets into trouble USUALLY ALWAYS... I...
> Anyhow, is the theory that replacing winmm dlls helps because they themselves are the "right ones" which didn't catch whatever regression (yet they don't like getting replaced and unfortunately...