Saptadeep Nath
Saptadeep Nath
Hi. There are different types of problems actually. Most of the installers start and don't display on the screen. An example is Power Chess 96, the sound will play, and...
I am aware of the SIERRA.INI transfer to run the game and the divide by 0 error in CD-ROM check, but they aren't the problems. This the actual problem I...
> It's likely that the window is appearing offscreen so you can try setting 640x480 compatibility otherwise a trace is needed. Yes I tried all the settings I can put...
> [#226 (comment)](https://github.com/otya128/winevdm/issues/226#issuecomment-779702542) Here is the trace: [trace.txt](https://github.com/otya128/winevdm/files/9822970/trace.txt)
What is the solution/workaround then...?
> That error is likely from the win32 part of setup. I doubt there's anything that can be done to winevdm to fix that. I don't think that it's the...
> This is probably a bit beyond what I can do at this time. > > Have you tried disabling EmulateHeap and instead using Compatibility Fix FaultTolerantHeap (This can sometimes...
> Besides enabling FTH, you could try enabling [HandleExceptions](https://github.com/elishacloud/dxwrapper/wiki/Configuration#compatibility). Seeing that th exception handler is based on Disasm.dll from DxWnd, I had tried it previously. In Last Bronx this resulted...
> I understand. I wonder if there is a way to shimmy in a hot fix for these games by hooking only the API they call when the problem starts?...
> > The violation doesn't occur when NTheap is used. It starts when 95heap is used. > > Interesting. Sorry for my ignorance here, but why can't we just force...