Bruce Reif (Buswolley)

Results 14 issues of Bruce Reif (Buswolley)

**Is your feature request related to a problem? Please describe.** I'd like to have a Frame with different Stroke properties on each side. **Describe the solution you'd like** Change Frame's...

feature-request

I've been working on updating [the asefile crate](https://github.com/alpine-alpaca/asefile) to support Aseprite's Tilemap features. Ultimately, I'd like to have an asset pipeline for tiles directly from Aseprite into bevy_ecs_tilemap. I'd be...

enhancement

From [the docs for Builder dimensions](https://docs.rs/bevy_tilemap/0.4.0/bevy_tilemap/tilemap/struct.TilemapBuilder.html#method.dimensions), it's not clear what units the dimensions are in. This could potentially be a number of tiles, a number of chunks, or even a...

**Problem** When generating sprites from the importer, I don't see any way to manipulate the pivot of the generated sprites. **Solution** I'd like to be able to edit sprite pivots...

I am submitting: - [ ] an issue - [x] a feature request #### What feature would you like to see added? Please be descriptive. Auth template for Twitch. ####...

rxjs implements the [delayWhen](http://rxmarbles.com/#delayWhen) operator. Like [Delay](http://rxmarbles.com/#delay), it emits values after some specified delay duration. Using DelayWhen, the consumer specifies a selector function to determine the duration of the delay....

This pull request contains a proof-of-concept for 'controlled components', a feature where FuncUI is the single source of truth for a component's value. ### What is this In Avalonia, controls...

I encountered this error while defining my schema, but I didn't have any idea how to fix it. Eventually I found the error message in `graphql-go`'s source and found this...

Upon running IL Viewer for the first time, VS Code gave me the following warning: > Extension 'josephwoodward.vscodeilviewer' uses the 'vscode.previewHtml' command which is deprecated and will be removed soon....

This library seems to implement two separate pieces of functionality: - the monogame pipeline implementation, and - an Aseprite loader implementation. As a separate package, the loader implementation could serve...