Amos
Amos
Couldn't you use the new Master Server to authenticate/validate clients in such a way? (I'm not exactly sure, but now you have some centralisation surely there's a way?) Also, I...
> the problem with this is that it would be very easy for cheaters to just compile their own dll that sends random hwid data to the server (or for...
+1 for Broadcast, I just wish even the new DLC maps that were added were distributed to everyone as right now there's really no incentive to download without already populated...
Resolved in 0.7+.
Nevermind. This isn't resolved. Test Environment: OS: Debian 10 Interfaces: 2, DHCP Wine: 7 It fails to bind on a secondary IP address, however, binds correctly using Wine 4.
Install DirectX https://www.microsoft.com/en-gb/download/details.aspx?id=35
Just a side note, please update the project file with the file location and name changes so it appears correctly in our IDEs. :) https://github.com/RaidMax/IW4M-Admin/blob/release/pre/IW4MAdmin.sln#L16
Should include all changes requested now. :) Translation strings for sheet: ``` PLUGINS_MUTE_MUTED = "Muted" PLUGINS_MUTE_UNMUTED = "Unmuted" PLUGINS_MUTE_COMMANDS_MUTE_DESC = "Mute or unmute a target player" ```
Hold off reviewing the latest changes. I made quite a few changes to handling offline players better.
Alright, tested and all seems working fine. Please let me know any adjustments you'd want to be made.