Ayfel

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I am not understanding quite right the setup. You have baked lighting or real-time GI? Are you in the built in renderer or another scriptable render pipeline? Are you saying...

Im glad you have a workaround. It is quite a complex setup so I would love to understand the issue and see why it happens, if you could share a...

So it works fine when removing the section you pointed out?

Yeah confirmed, this is a Unity issue, the problem is that in some cases I encountered the shader reload is necessary so its not just wrapping it in a preprocessor...

Oh interesting, I haven't tested with prefab variants, thank you for the snippet. I will check it to make sure when I have some time

Can you try including the prefab already in the scene, not instantiating? And see if that way the map works, if it does then we can go form there to...

Yes this issue was seen by another user before and I believe has to do with URP, what he did (and it was also an AR app) was to have...

Did you try redoing the bake?

I just tested Unity 2022.3.7, works well, in a new project and even in an old one just updated to 2022