PrefabLightmapping
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Script for saving lightmapping data to prefabs. Used through the Assets tab in Unity. Place your prefbas in the scene with this script at the root. Set up your lighting and in the editor go to Assets-...
Hi, I have game levels as prefab which I need to bake. I baked one prefab(JapanGate) and move generated lightmap to new folder(JapanGateLightmap) after baking prefab. Now if I generate...
Hi, I've been reading some threads in Unity Answers forums ([Thread in Unity Answers Forum](https://forum.unity.com/threads/wrong-lightmaps-baked-into-asset-bundles.1279769/#post-8125166)) and some issues here but I cannot fix the corrupted result of my lighting after...
Hey, Thanks so much for this. It is a life saver so far. Began playing with the light probes (massive thanks for getting that working!), but had an issue with...
Hello! Love this script - it's perfect as we're assetbundling prefabs. One thing though, it seems to work when we load the asset bundle in editor, but when we load...
First of all very cool script. I have a problem using this with prefab variants, if I bake the light on a prefab variant he is copying all meshes to...
I am using this asset so I can instantiate different baked prefabs in AR during runtime. When I bake and instantiate the prefabs in the Unity editor everything works but...
Hello I'm using this script for prefab lightmapping, and it works really well. But one thing that I noticed is that light probes don't seem to work in the instantiated...
I've had an issue where decals I'm using in my game wont appear on materials that are included in the prefab that is being baked. I have a [Video](https://youtu.be/FUDcSWKs_74) showing...
Hi there, I have quite a simple set up, one prefab with one area light in it and some other prefabs inside it.  I've run the Assets->Bake Prefab Lightmaps,...
Is there a way to generate lighmaps with the same UV layout? Right now when I bake lightmap again, without any changes, it looks slightly different. I'm trying to swap...