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https://github.com/extesy/DeckTracker/blob/master/DeckTracker/Windows/MainWindow.xaml.cs#L360

This was probably fixed already since, I try to reproduce your steps and it doesn't behaves that way.

> Howdy! I wouldn't be opposed to adding that in, though I'm unlikely to put in the work myself. I suspect that there's both a collection of mission states, and...

> Yeah, it'd be basically going through the various bits of data to find out which ones are actually important for the resulting savegame to be sensible. Like the mission...

> No worries! I'll go ahead and keep this open; if anyone else ever stumbles across it and feels like doing the work, I'd be happy to accept a PR,...

> FYI, I just discovered today that the protobuf library I was using has a native import/export in JSON format, which would probably make digging into this quite a bit...

Ok so, taking a look at the json file, it's way more readable of course, thanks! 👍 Also, it's all true what you said... Basically skipping the campaign would require...

on [GlobalHookMouseDownExt] event, simply call: ` MessageBox.Show(string.Format("MouseDown: {0}", e.Button)); `

I don't follow, what you guys mean then with Button Text? you mean the actual button name? not the button click?, please expand and clarify.