Alrik Wendel

Results 16 issues of Alrik Wendel

### Preflight Checklist - [X] I have read the [Contributing Guidelines](https://github.com/electron/electron/blob/main/CONTRIBUTING.md) for this project. - [X] I agree to follow the [Code of Conduct](https://github.com/electron/electron/blob/main/CODE_OF_CONDUCT.md) that this project adheres to. -...

platform/windows
platform/linux
bug :beetle:
status/confirmed
component/gpu

When having a BrowserView nested inside BrowserWindow and a renderer file changes for the BrowserView, the change is detected in the console, but the BrowserView doesn't get refreshed, so one...

good first issue

most sophisticated Electron apps are built in a SPA kind of manner, hence they expose various views just using Client logic. Often when working on a given view & electronmon...

Just spend half a day fixing a bug that was really hard to isolate. Most Math by default gets converted to Float operations behind the scenes at the GLSL layer,...

As far as I can tell, all state around connections is handled in memory and exchanged with Clients through the websocket protocol. Now suppose I have a rather large applications...

server

One big downside to this library is that it is blocking the main thread and can be quite slow when rendering a large amount of HTML. What would be ideal...

When passing on a large / deep NodeTree, this library can take some time to render it to Canvas (sometimes several seconds). What would be good though is the ability...

By far the strongest use case for using zstd is for the use in databases, such as Redis with repeatable small objects, where one can pretrain a dictionary on the...

question

as outlined in the issue, this fixes the bug of BrowserViews that are nested inside BrowserWindow not reloading

One of the most popular libraries for GPGPU in the javascript eco-system is: https://github.com/gpujs/gpu.js/ It works by taking a javascript function and compiles it to a WGSL shader at runtime....

question