maya-usd
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A common USD (Universal Scene Description) plugin for Autodesk Maya
**Describe the bug** I know this is not big of a deal since non of the maya lights are even close representation of an actual lighting but maybe in the...
The hitTest command is returning an empty list rather than the expected cube model when running Pixar's automated test suite when using the VP2 Render Delegate. The failure occurs on...
Maya instancing of proxy shape nodes is unsupported. Instancing proxy shape nodes does not draw the instanced copies in the viewport. If this is valuable to customers, instancing of proxy...
The upAxis setting in the metadata (https://graphics.pixar.com/usd/docs/api/group___usd_geom_up_axis__group.html) is currently ignored, meaning that any scene which has it's upAxis set as Z will be rotated. Usdview respects this, and rotates the...
**Describe the bug** The USD Importer doesn't adjust imported objects scales to match the metersPerUnit metadata. This is a hard problem to solve, as has been discussed in the USD...
**Describe the bug** With Maya-USD plugin located on UNC path (e.g. shared storage) on Windows 10) Maya crashes with C0000005: ACCESS_VIOLATION for ...\USD\bin\MaterialXGenShaderMayaUSD.dll when loading USD file with MaterialX material....
**Describe the bug** If I create a proxyAccessor to drive the xformOp properties on an Xform prim from a referenced Maya transform, it works as expected in the current session....
https://github.com/Autodesk/maya-usd/blob/8391cd9c44b546c1970ef2f7937439d1f338c17c/lib/mayaUsd/render/vp2ShaderFragments/usdPreviewSurfaceLightingAPI1.xml#L124-L129 I work for a studio where we have an issue that the default maya surface shaders look wildly different to the UsdPreviewSurface shaders in Maya. The UsdPreviewSurface shaders look...
### Description of Issue Getting the custom layer data from a layer created in Autodesk Bifrost raises an error. --- ### Steps to Reproduce 1. Create a simple layer like...