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The best authentication plugin for the Bukkit/Spigot API!

Results 186 AuthMeReloaded issues
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### What behaviour is observed? the QR code can not be scanned, unless the image background is somehow changed to white. ### Expected behaviour the QR code is susessfullty scanned...

Type: bug

### What behaviour is observed? Hello, I have a problem, I use the Datalife Engine(DLE) and it uses unix timestamp in seconds, and the plugin writes unxi timestamp in milliseconds,...

Type: enhancement

### What behaviour is observed? After I log in, my HUD keeps selecting the first slot, and if I scroll to a different slot, it will focus back onto the...

Type: bug

### What behaviour is observed? I recently updated to Minecraft 1.21, along with the latest version of AuthMeReloaded. However, I suddenly couldn't join my own server from WAN nor could...

Type: bug

### What feature do you want to see added? It'd be good if, apart from extracting spawn information, we could also redirect players to specific worlds **after** logging in so...

Type: enhancement

### What behaviour is observed? One user has all accounts (by IP), technically all players. ### Expected behaviour to get the propper address not static ### To Reproduce 1. Join...

Type: bug

### What feature do you want to see added? Hi there, I wanted to bring up a little hiccup we've noticed when using full e-mail registration. Currently, after logging in...

Type: enhancement

### What feature do you want to see added? I hope to add an event to listen to players using the command/changepass to change their password ### Are there any...

Type: enhancement

Issue: When changing the config option teleportUnAuthedToSpawn=true during midgame, players were teleported to spawn on their next login. It only happens once after the update. Patch: AuthMe now checks the...

### What feature do you want to see added? I saw changes in the latest PR #2806 , will AuthMe drop support for versions older than 1.16-? Maybe we could...

Type: enhancement