AuthMeReloaded
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Country-based Protection conflicting with TCP Shield
What behaviour is observed?
I recently updated to Minecraft 1.21, along with the latest version of AuthMeReloaded. However, I suddenly couldn't join my own server from WAN nor could my friends. We had AuthMeReloaded (with Country Whitelisting) and TCPShield for around 1.5 years now and we never had such an issue.
I've tried adding the TCP Shield IP's country, always seems to be the UK, and it didn't work.
Expected behaviour
It should allow the user to join if the IP is in the whitelisted country or isn't in the blacklisted country.
To Reproduce
Set up country-based protection, add your country's code (Singapore/SG) for mine's, use TCP Shield and get banned from your own server until you disable country-based protection
Plugin list
30.06 14:49:58 [Server] INFO Server Plugins (18): 30.06 14:49:58 [Server] INFO Bukkit Plugins: 30.06 14:49:58 [Server] INFO - AuthMe, CoreProtect, DeathCoordinates, Essentials, EssentialsChat, ExploitFixer, GrimAC, HamsterAPI, LocketteX, LuckPerms 30.06 14:49:58 [Server] INFO ProtocolLib, RHLeafDecay, SkinsRestorer, TCPShield, TradeSystem, Vault, WorldEdit, WorldGuard
Server Implementation
Proxy (TCP Shield)
Database Implementation
MySQL
AuthMe Version
v5.6.0
Error log (if applicable)
No response
Configuration
https://paste.gg/p/anonymous/d3f41bbbe9404f80ad77e01e9ea936f6