Jordan Peck
Jordan Peck
Hi, the approach in your first would not be that easy. Maybe just converting the scalar version to doubles/int64 would be a good enough stand in for you. The problem...
The filesystem include is only used for a single `file_exists` call, so that could probably be replaced by something else and the filesystem include removed completely
There is a `break` inside the loop, below the code you posted, to exit the loop. Is this causing you issues?
Thanks for looking at this, it's been on my to-do list for ages. Tbh I thought it would be more work than that! I had a quick test on my...
I pulled the changes into a branch, fixed up a few more errors and setup cmake to detect ARM correctly. There are still a bunch more compile errors though which...
Hi, I gave this a quick test run, these are the things I noted: - Removing `EnableLinkDetachWithDragClick` is a big loss for UX, tweaking and deleting links is much more...
I had a quick go with this, it's really cool. It seems to cause an issue with how ImGui checks the mouse position though, even if you never set any...
`IsLinkCreated` has an optional `bool* created_from_snap` argument that you can use to avoid this. If the link is `created_from_snap` and you already have a connection to that attribute simply do...
In my use case I only allow single links to an input, but if a new link is dragged onto an already linked attribute it simply deletes the existing link....
That is already possible using the method I explained in my first comment