Atvaark

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I don't know any repacking tools. You should ask the project you mentioned or their community.

`BinderTool "LqChrEbl.bdt"` should pick up the DS II format and key automatically. `BinderTool "LqChrEbl.bdt" --game DarkSouls2 --type EncryptedBdt` should be the manual way.

DCX files are mostly just wrappers around other archives (basically directories) or single large files. You can try running a script to recursively extract all DCX files in your working...

I can't support you with that. You'll perhaps find some answers in forums such as Xentax or Zenhax. Model files use the .flver extension and someone might have created a...

0.3.1 is too old for DS III. Could you try some of the newer versions such as [v0.7.0-pre4 (Elden Ring)](https://github.com/Atvaark/BinderTool/releases/tag/v0.7.0-pre4)[](https://github.com/Atvaark/BinderTool/releases/latest), [v0.7.0-pre2](https://github.com/Atvaark/BinderTool/releases/tag/v0.7.0-pre2) or [v0.5.2 (DSII, DSII SotFS, DSIII & Bloodborne)](https://github.com/Atvaark/BinderTool/releases/tag/v0.5.2)?

Dark Souls was never supported, but I was able to fix the issue with the files of that mod. The library used to decompress the archive couldn't read these files...

The format could be similar to the original DS 2, but I won't add support for any more games or non PC platforms. There are a couple more projects for...

These are the new keys I found. But no guarantee that the format is the same as the one used in ds3. -----BEGIN RSA PUBLIC KEY----- MIIBCwKCAQEA92l+AWx1aV7mzt+6r00bm/qnc4b6NH3VVr/v4UxMcfzushL8jsn9 ZSP1ss95ot/quk8dOJsp0+/bvxH+C9DEezzNLSqqAGd2jq2PYosj/6FhYAKjjMlK jNxcVPsKQug0Zby+KYsENirmEXcmA1fzltrISf6d6LKB1UFHHN9NRkLCm3idE4Pu 9852kPHbiL14EqfDCDgwm7kLeQdt3kUbcmdhu/6dvP42HGxBmAYLNFD3iAe7qLML...

Does anyone know of a a .net Oodle Kraken 6 decompression library?

Does it have a bhd file in the same folder? One of the RSA keys I posted could be related to it. I won't be able to update this repo...