Romildo Franco
Romildo Franco
Yeah, it is fixed by the Jolt Physics. : )  It is missing a script in the mrp to test this, so: ``` extends Node3D func _physics_process(delta: float) ->...
The problem is with the CharacterBody2D (or CharacterBody3D). The `RigidBody2D vs RigidBody2D` works perfectly in these situations. The problem is only with the `CharacterBody2D vs RigidBody2D` or `CharacterBody2D vs CharacterBody2D`....
> As a work around, I added a new kinematic/Char body within the player, and it has its own collision layer, then I marked that collision layer on the ribigbody,...
I got a similar bug today, the engine sunddely crashes when I click on the TileMap node. =/ > ERROR: The TileSetAtlasSource atlas has no tile at (2, 1). >...
I think it is related with: https://github.com/godotengine/godot/issues/43743