Derrick Melton
Derrick Melton
Didn't feel like downloading VS 2017 so I decided to retool the project to see if things would break (haven't gone through all the code yet myself) and noticed that...
Currently it isn't possible for a typist to 'untype' when its speed value is negative. It would be nice if a negative speed acted as a reverse operation so that...
EDIT: more information as to how to properly reproduce this bug have been discovered, and as such updating the reproduction steps. ### Tested versions 4.4.dev ### System information Godot v4.4.dev...
Closes #97548. Care also taken to not reopen issue #92273 by ensuring that the value rounds to the nearest sixteenth. Optionally any factor of 2 should work while ensuring that...
closes #97832, also clears up some of the naming conventions used. Confirmed that entering values when `seconds` is selected where the fractional part is less than 0.0001 floors, while fractional...
Animation track editor no longer snapping to intervals of 0.0001 when using seconds snapping mode.
### Tested versions 4.4dev post c8accdb merge ### System information All systems ### Issue description #97569 was a bit too aggressive in snapping values for FPS snapping, and ended up...
Use of normalize will cause transform matrix slices to be populated with NaN when the scale value was zero on the previous compute step as is shown in this screenshot...
Steps to reproduce the behavior: 1. Select an If branch in the visual editor 2. Copy it and paste it somewhere, cut and paste works properly 3. See the following...
Copy and pasting a visual block to another timeline, then attempting an undo causes an immediate failure with the following errors ``` scene/main/node.cpp:1694 - Index p_index = 138 is out...