astro_modloader
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Astroneer modloader rewritten in Rust
I figured it would be a good idea to have info on how to build the modloader on Linux available *outside* the Discord server, so I wrote a README.
Noticed this morning that when attempting to launch the modloader that the process hangs and the GUI doesn't load. This resulted in several processes sitting in the background before I...
There is currently no mod conflict-free way to add items to be accepted by trade station. The asset path is: `/Game/Globals/ItemTradeValueTable`
it seems like it gets stuck on "[TRACE 001f/async-io-1.13.0/src/driver.rs:221] block_on: sleep until notification" (im guessing because thats all it says in the logs) this causes the mods to not load...
My System config: ``` .',;::::;,'. dinhero21@fedora .';:cccccccccccc:;,. ---------------- .;cccccccccccccccccccccc;. OS: Fedora Linux 40 (KDE Plasma) x86_64 .:cccccccccccccccccccccccccc:. Host: X570 Phantom Gaming 4 .;ccccccccccccc;.:dddl:.;ccccccc;. Kernel: Linux 6.10.6-200.fc40.x86_64 .:ccccccccccccc;OWMKOOXMWd;ccccccc:. Uptime: 2 days,...
Compiled from source, launches fine and identifies the installed steam version, but unable to install any mods. Dragging a pak-file does nothing, and there doesn't seem to be an alternative...
``` note: for more details see https://doc.rust-lang.org/cargo/reference/resolver.html#resolver-versions Compiling astro_modloader v0.1.14 (/home/bkirkbride/Downloads/astro_modloader-0.1.14/astro_modloader) error: couldn't read `/home/XXXXXX/Downloads/astro_modloader-0.1.14/target/release/build/astro_modloader-4f3bd2d22efef6b1/out/licenses.md`: No such file or directory (os error 2) --> astro_modloader/src/main.rs:158:9 | 158 | include_str!(concat!(env!("OUT_DIR"), "/licenses.md"))...