Asais10
Asais10
I personally did a thing where I renamed the Fresh Supply Cryptic Passage's modified art files tiles007.art and tiles015.art to cpart07.ar_ and cpart15.ar_ AKA as they were originally called in...
I personally did a thing where I renamed the Fresh Supply Cryptic Passage's modified art files tiles007.art and tiles015.art to cpart07.ar_ and cpart15.ar_ AKA as they were originally called in...
Rolling back to yesterday's versionand using SillyTavern 1.3.3 works
Another thing to note is that if even if I slightly press L2 before pressing R2 and then stop pressing L2 while still holding R2 in Resident Evil 4 with...
Yup it's definitely an issue with the analog triggers of DualSense and the configuration .ini rather than Nintendont itself. In Resident Evil 4 I swapped the Z button (R1) and...
I have found a way to fix it: set DigitalLR to 1 instead of 2 in the .ini file. Close this issue when the controller_ps5.ini gets that edited.
I will close this when controller_ps5.ini gets edited with the fixes by daithi_coyle
Does anybody know the rumble values for DualSense?
I actually got it to work for Super Mario 64 Virtual Console I installed the .wad as usual, but Fakemote seems to not work if you launch the game directly...
Has anybody figured out these parameters but for Sony DualSense? I have tried to but I can't figure it out.