Arturo Nereu
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9
repositories owned by
Arturo Nereu
ComputerGraphics
84
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5
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A repository documenting Computer Graphics for real time applications
ECS_101
108
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13
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This repository contains an introduction to Unity's new Entity Component System. The purpose of this is to help developers understand this paradigm, and why it is important to create performant games...
ShaderProfilingAndOptimization
81
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22
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Demo project for the "Shader Profiling and Optimization" talk presented at Unite Shanghai 17.
Unity2019ShaderDevelopment
69
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11
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Creating Shaders (via code and Shader Graph) in Unity 2019
WireframeShaderGraph
29
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7
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A simple Shader Graph implementation of a wireframe effect.
ShaderGraph_101
20
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5
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This is a presentation and project on how to use the Shader Editor released with Unity 2018.1
TinyCookbook
18
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1
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[Outdated] A cookbook like series of resources for learning to use Unity's Project Tiny