Hacknet-Pathfinder
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Hacknet Labyrinths Modloader in C#
- [ ] `ExtensionLoader.ReloadExtensionNodes` - [x] `ISPDaemon.DrawIPEntryScreen` - [x] `ISPDaemon.DrawLoadingScreen` - [x] `MissionFunctions.findComp` - [x] `Multiplayer.getComp` - [x] `NetworkMap.discoverNode(string)` - [x] `Programs.computerExists`
Only happens with the latest version, none of the others have an issue.  
hello! Pathfinder shows an update for 5.3.2 inside of hacknet but I am already on that version: **  **
When an error in the XML of an extension occurs, in current PF, the game crashes. 1) Such errors should never cause a crash. When such an error does not...
A plugin installed both globally and in an extension will load both times without any warning. The global plugins's entry in `HacknetChainloader.Instance.Plugins` gets replaced by the extension plugin's entry and...
Simplifies logic in `CachedCustomTheme.Load`. Also fixes inconsistency with base game by allowing `` to have empty content. This has NOT been tested using the `PreloadAllThemes` option since it doesn't work...
Extension plugins should appear as a second row of options Their options should be unloaded when the plugin is unloaded.