Hacknet-Pathfinder
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Hacknet Labyrinths Modloader in C#
If the updater sees a major version change, it should warn the user that if they update that it could break their mods, since extension mods aren't loaded yet its...
* Pathfinder.Port: - [ ] PortManager.RegisterPort(PortData) - [ ] PortManager.GetPortDataFromProtocol(string) - [ ] PortManager.GetPortDataFromNumber(int) - [ ] PortState::operator PortData(PortState) - [ ] PortState::operator PortState(PortData) - [ ] PortRecord::operator PortData(PortRecord) -...
Relies on #120 before it can function I am not certain this will do what is desired, I have tested everything I can but I don't remember if the checkout...
Before loading *any* mods from an extension, the user must be made aware of the mods that are going to be loaded and request approval. (Bloat) A "remember my choice"...
After pulled, grants function for #119
Auto-update mod should contain: - [x] Option to disable auto-updating - [x] Ask before updating - [ ] (Bloat) Option to choose latest build rather than latest release
An AnimatedTexture class would make having predefined animations much easier, should probably come with helper methods to generate animations from some popular formats like GIF/APNG/whatever else people think might be...
Currently, ActionsLoader is inconsistent with the rest of the loader replacements. It uses a switch statement to check an element's type instead of the much more extensible `IExecutor`, which is...
Current implem does twice the work. Using ConfigEntries in the very beginning would make options easier to save.