Arizoka

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I am using a high impedance headset (>200Ohms). It needs to go through an Amp first for it to have enough power to work. Unfortunatly the only Digital Analog Converter...

> Where is your "Round-Trip Latency" coming from? is that something you can measure with osu!? It is automatically calculated by the Audio interface Driver as you can see below....

I can't find any documentation on the round-trip latency for this driver. But from my knowledge, since it is based on the same concept as ASIO, it must be an...

If that helps, here are my Nvidia Settings for osu! stable as well ![image](https://github.com/ppy/osu-stable-issues/assets/89308337/d1b5c31b-f2ef-45ce-9ac5-0f9f84768e04) ![image](https://github.com/ppy/osu-stable-issues/assets/89308337/d6b03c98-40ba-4f95-a1e6-faebf47bd212) ![image](https://github.com/ppy/osu-stable-issues/assets/89308337/93e207e4-da4c-4943-b941-ce22aac47096) ![image](https://github.com/ppy/osu-stable-issues/assets/89308337/f578dbba-ab45-4971-b79d-3f944b8abd8a)

I believe it produces the same effect where I have a little less latency issues but then image stutters with the audio trying to constantly sync with the image. Once...

Update on the subject: As expected, Audio Compatibility mode fixes to issue to a certain extent (it's at least playable). But the screen stutter feels like playing on 30-60hz. I...