roblox-dissector
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Roblox UDP Protocol Dissector
When I try to start it, I get an error. "The application was unable to start correctly (0xc000007b)" I have all the dll's and everything so I don't know why...
[Video of issue](https://dl.dropboxusercontent.com/s/4gv2keec6vpu4c0/MzOnzyjym2.mp4) When pressing play on a game and beginning to scan Sala crashes.
At the moment, most of them simply return the value passed to them, which may not be the expected behaviour for some types.
We should have methods such as `*extendedReader.readSint32BE()`.
Parser log: ``` 16:31:06.926476 don't know rocky subpacket 12 16:31:06.926476 error: parsing subpacket ID_REPLIC_ROCKY: unimplemented subpacket type Error: Failed to decode reliable packet 83: parsing subpacket ID_REPLIC_ROCKY: unimplemented subpacket type...
Currently the project is using v0.1.2, but v0.2.0 has breaking changes. Ideally, it would be best to use the newest version.
Packet*Layer code should be moved to a separate package, parser. Likewise, CommunicationContext and schema-related code should also go in the same package, as parser highly depends on it. Additionally, DefaultPacketReader/Writer...