Daniel Köhntopp

Results 29 comments of Daniel Köhntopp

I never had this problem but I read about it [here](http://wiki.sc2ai.net/Troubleshooting). Hopefully it helps.

The building instructions are in the docs: [docs/building.md](https://github.com/Blizzard/s2client-api/blob/master/docs/building.md).

Something like [this](https://github.com/ocraft/ocraft-s2client)?

The unit was visible (see display_type). The Spine Crawler is the only unit with this behavior I have encountered.

Thanks for clarifying. I assumed that internally an upgrade gives an permanent buff to all eligible units. If this is not the case than a new struct inside the unit...

Disagree with weapon cooldown. Like I wrote in #250 I fear it could break unit interactions. And it is a value hidden (or only implicitly known) to a human player...

Player 2 can currently not build addons [(here)](https://github.com/Blizzard/s2client-proto/issues/73). If this is what you mean with invalid.

For everyone only reading here: The issue "has been resolved on the latest live windows client, 4.2.1.62848." Run the game at least once after the update to be sure that...

@alkurbatov My bot can morph the Command Center to an Orbital Command once it has 150 minerals. You can see this in the replays [here](http://sc2ai.net/botmatches.php?id=18&season=5).

[Here](https://github.com/Archiatrus/5minBot/blob/master/src/ProductionManager.cpp#L282) and then [here](https://github.com/Archiatrus/5minBot/blob/master/src/Micro.cpp#L342). `unit->getUnit_ptr()` just gives the sc2::Unit pointer and the getter functions give exactly what you expect. Regarding the unable to open map error see [here](https://github.com/Cryptyc/SC2LadderWebHost/issues/11).