ArchLeaders

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> Good to know! Highest priority means it loads last, right? (Apologies, I'm _very_ new to modding.) Yes, the highest mod will be merged last, overwriting any files that couldn't...

That'd be the python version. I have had other issues with the Rust version (deleted my mod files), so I switched to python. Also sorry for not mentioning this in...

Update. I left the cmd running in admin, and when I attempted to close the console it returned this error. ``` Removing old build... Scanning source files... Copying miscellaneous files......

My estimated summary of a single instance of the error. Admin ``` ^CTraceback (most recent call last): File "", line 1, in File "c:\python\lib\multiprocessing\spawn.py", line 99, in spawn_main new_handle =...

Update. I sorted the actors I was building alphabetically to narrow down what was causing the issue. After some more tests, I concluded that it was the "Merged_Grudge" actors. I'm...

> Since the error seems to involve the multiprocessing module, try running the command with the `--single` flag to see what, if any, error occurs when running on a single...

With the command ``` hyrule_builder build --single -b ".\HyRe_M" ``` It just aborted after `Building AAMP and BYML files...`, on verbose it aborted after `Built content/Actor/ModelList/Mannequin_007_Lower.bmodellist.yml`.

I should also mention that the other window decoration properties did not work in my case, the main issue being the window drop shadow. The only solution I could find...

> Window has a property called `OffScreenMargin`. Can you try to apply this to your inner Content? > > ``` > ... other namespaces etc ... > > > ......

> I have looked closer at the issue today and managed to get a working code. > > In your constructor add the following code block: > > ```cs >...