Nico

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@tom-weiland when you get to it, you might wanna have a look at Github Actions to automate the build and release steps

also Idk how feasible it is but adding Unit tests might be a good idea.

Doing it with an Inteface isnt such a bad idea but i think doing it over events would be better, like: ```csharp interface ITorSharpProxy { .... public event EventHandler OnOutput;...

@quinchs im test running the [fix](https://github.com/discord-net/Discord.Net/tree/fix/gateway-deadlock) branch and for now nothing has changed, after roughly 4 hours it deadlocks. but what i've noticed it writes `A MessageReceived handler is blocking...

also it does not write a `A MessageReceived handler is blocking the gateway task.` when disconnecting because of a `Discord.WebSocket.GatewayReconnectException: Server requested a reconnect`

> `A MessageReceived handler is blocking the gateway task` implies your code for a message handler is blocking the socket gateway code. Make sure that your handlers don't block if...

im using - Twitchlib.Api 3.9.0 - Twitchlib.EventSub.Webhooks 2.3.0 - Twitchlib.PubSub 3.2.6

I've encountered the same problem with the mod version: `1.11.4` on `1.19.2` in the ATM8 modpack(includes AE2 and RS Addons and uses Forge version `43.2.3`) ``` [07Feb2023 17:27:56.969] [Netty Epoll...

Will do when i find the time