ArDevKarl
ArDevKarl
@MarcusGT076 Can you give an example on how to do this for UWP. I have the same problem, but this code won't compile for a UWP build
@MarcusGT076 Ok turns out, I've not needed any additional scripting to strip unneeded shaders. The Unity documentation about this is a bit confusing. My mistake was to add the shaders...
Any insights about this issue? I'm running into the same problem
@champnic I can confirm that this happens on any website using iframes (example: https://www.w3schools.com/html/html_iframe.asp) Are there any updoming updates to the WebView2 UWP/HoloLens package?