Chris Djali
Chris Djali
There are DDS files in the wild that don't specify a complete mip chain with mipmaps all the way down to 1x1. When loading such files with SOIL2, the resulting...
This line https://github.com/jeffreytse/jekyll-deploy-action/blob/master/entrypoint.sh#L22 causes Bundler to install gems to the `vendor` subdirectory of the working directory so gems can be cached. However, it also means Jekyll will attempt to include...
**Describe the bug** I ran the script on my Steam Deck according to [Flatpak/Steam-Deck guide](https://github.com/redromnon/HeroicBashLauncher/wiki/Steam-Deck-(Flatpak)-Guide), and it emitted an error. I don't remember the precise message, but hopefully the attached...
If I record a trace for a D3D9 application and view it in qapitrace, `CreatePixelShader` calls show DXBC assembly language (and it's shown the same way with command-line `apitrace`). However,...
I think this broke a couple of years ago, but apparently I never reported it, and no one else did, either. The call used to have its line get a...
When running a search on a big trace, it can take a long time. Currently, there's no way to tell whether it's still searching, finished with no results, or you...
The trace linked here https://gitlab.com/OpenMW/openmw/-/issues/7052#note_1260607763 won't play for me on Windows with a non-specific *Process exited with non zero exit code* message. If I remember and get time, I might...
``` [ FAILED ] Glsl/CompileVulkanToSpirvTest.FromFile/spv_specConstant_vert, where GetParam() = "spv.specConstant.vert" (1 ms) ``` GCC 13.2.0 x86_64-w64-mingw32 ucrt64 ```diff With diff: @@ -12,5 +12,5 @@ Name 4 \"main\" Name 9 \"arraySize\" -...
The generated `cmake_install.cmake` contains lines like ```cmake file(INSTALL DESTINATION "${CMAKE_INSTALL_PREFIX}/bin" TYPE EXECUTABLE FILES "C:/vsg/glslang/build/StandAlone/Release/glslang.exe") ``` Note that it uses the install-time value of `CMAKE_INSTALL_PREFIX`, not the configure-time one. The line...
This makes things consistent between when glslang is installed and imported versus when it's included as nested CMake project. You can now use `glslang::glslang` in both cases instead of needing...