Chris Djali
Chris Djali
Because it's a `/SUBSYSTEM:WINDOWS` application, shells emit the prompt for the next command immediately, before the application's had a chance to print anything. You should still be able to type...
If the bug isn't being fixed in the immediate future (and this, something very similar, or switching the samples to `/SUBSYSTEM:CONSOLE`, are the only ways to fix it), it at...
I'd have expected that it would be starting a new command graph rather than anything directly related to views or the record traversal that should dirty the state stacks, as...
It's probably related that in OpenMW's latest attempt to get ccache working with MSVC in CI, we're getting an error saying the header being precompiled doesn't exist. CMake specifies the...
That's a warning, not an error, so it can be ignored for a while. CMake's been complaining that backwards-compatibility for 3.5 will be removed since 3.27, and they took until...
You should be able to get the behaviour you want without modifying the VSG by just having an explicit `vsg::View` and setting its camera's viewport state appropriately. We definitely want...
That use case might be better served with a single rendergraph for a renderpass with multiple subpasses, each of which has its own view. Renderpasses aren't particularly cheap, and I...