Antoine GUEDON
                                            Antoine GUEDON
                                        
                                    SuGaR
[CVPR 2024] Official PyTorch implementation of SuGaR: Surface-Aligned Gaussian Splatting for Efficient 3D Mesh Reconstruction and High-Quality Mesh Rendering
MACARONS
(CVPR 2023) Official code of MACARONS: Mapping And Coverage Anticipation with RGB ONline Self-supervision. Also contains an updated and improved implementation of our previous work SCONE (NeurIPS 2022...
SCONE
(NeurIPS 2022 - Spotlight) Official code of SCONE: Surface Coverage Optimization in Unknown Environments by Volumetric Integration
Frosting
[ECCV 2024 - ORAL] Official PyTorch implementation of Gaussian Frosting: Editable Complex Radiance Fields with Real-Time Rendering
sugar_frosting_blender_addon
Blender add-on for editing scenes reconstructed with SuGaR or Gaussian Frosting.