Anti-Alias
Anti-Alias
> Perhaps it would be a good idea to also create a TileData and make Tile an encapsulation, which would avoid the extra index if the user already had the...
I know this is late, but I felt like joining the party. I guess you can use anko if you're not afraid of IDE dependence. You'll just have to inspect...
Also facing this issue.
If your code change fixes this, could this be a PR?
I might make a small example reproducing the lack of `AssetEvent::::Modified` being fired for a variety of assets.
Note: Tried both KinematicPositionBased and KinematicVelocityBased. Tried a RapierConfiguration with an Interpolated timestep mode. Issue persists.
Was able to fix by putting the control system in the PhysicsSet::StepSimulation base set and using the Interpolated timestep mode in the configuration. Is this one of the intended ways...