Matthäus G. Chajdas
Matthäus G. Chajdas
Looks like `GLSLC-NOTFOUND`, meaning the `glslc` compiler could not be found. See https://github.com/kayru/LightCull/blob/master/CMakeLists.txt#L16 for the logic where it's supposed to be.
Wouldn't it make sense to allow 3D displacement as well, in which case the RGB channels are used, and not just R?
Yes, simply use the three channels as the displaced position, as is common for tools like zBrush or Mudbox, i.e. see here: http://docs.pixologic.com/user-guide/3d-modeling/exporting-your-model/vector-displacement-maps/ Looks like Unreal Engine 4 also supports...
Thanks for taking care of this, much appreciated!
I only applied it to double-quoted strings. Do backtick-quoted strings allow for escape characters inside? At some point it may be easier to mimic what the Python lexer does and...
My advice would be to look at the Python lexer family and copy that, using three states -- for single, double, triple quoted backticks. Same as the string handling there...
That may have been by mistake as I thought it's covered by the #1702 issue. Reading it again, this seems related but not directly affected, so reopening -- thanks for...
Which code did you highlight to trigger this?
I tried to reproduce this and there's no token type `Output.TableSeparator` in Pygments, so this must be a token type that `pgcli` is generating. I suspect `pgcli` returns a string...
If I had to guess, `+------+---------+` is `Token.Output.TableSeparator`, but it's missing from this dictionary: https://github.com/dbcli/pgcli/blob/master/pgcli/pgstyle.py#L13 and thus the whole thing falls apart.