Arma-3-Survival
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Use `blwk_fnc_cacheEnemyMenSpawnPositions` and make a new function to do the same with vehicle spawns
- needs to be time based rather then frames - fix fov issues causing numbers to overlap - reduce arbitrary math
I can create a pull request & it will merge automatically without your approval. I have made the following updates but want your approval before I merge. Tested & work...
Enemies glitch through walls despite an opening that's unaffected by any placeable structure. How to replicate: - [find a construction site or any house that can be reinforced] - [reinforce...
Tried calling in supports from the map. Used the ACE self-interaction to pull up the support menu, however, upon attempting to call the pop-up for the ctrl key bug came...
The mission always starts as vanilla as it can without creating a whitelist. It would be very helpful to have a parameter to set a predefined preset for enemies/loot/allowed equip...
Mod: https://steamcommunity.com/sharedfiles/filedetails/?id=1800899085 Dependencies: https://steamcommunity.com/workshop/filedetails/?id=450814997, https://steamcommunity.com/workshop/filedetails/?id=501966277 Would be great that the mod would enable the bugs as enemies. Probably needs tweaking in the supply drop/spawn to balance things again.