Edgar
Edgar
@only-a-ptr Should we try and add support for DX11 after OGRE 1.11?
RoR crashes when you select DX11 ``` 17:42:53: OverlayElementFactory for type TextArea registered. 17:42:53: Registering ResourceManager for type Font 17:42:53: Ogre::RenderingAPIException::RenderingAPIException: Error creating texture Error Description:invalid parameters were passed. in...
@only-a-ptr The only thing you changed to get DX11 working was adding `Plugin=RenderSystem_Direct3D11` to plugins.cfg? On my PC it crashes with: `Ogre::InvalidStateException::InvalidStateException: RenderSystem does not support FixedFunction, but technique of...
@paroj Adding the RTShaderSystem immediately crashes the game: https://pastebin.com/1J79sXyn
I think option 4 would be best, something similar to OGREs documentation: https://github.com/OGRECave/ogre/blob/master/BuildingOgre.md
I think that separate files would be the best, that way you don't have to search the document to find the instructions your OS
Should we report this as an issue on https://github.com/itchio/itch ?
Should be fixed with: https://github.com/RigsOfRods/rigs-of-rods/pull/1113
@ulteq I think this commit broke it: https://github.com/RigsOfRods/rigs-of-rods/commit/a8b8267eab7bfa235d54c14fd0e171e4939ce33b
This is still an issue in 2021.02