Results 45 comments of Edgar

You can now download a test build for windows here: https://nightly.link/stuntrally/stuntrally/workflows/build-game/master/stuntrally-win

This is probably caused by the CG shaders that are used for the pssm shadows

> Do we need some extra plugin or something to save screenshots as jpg now? I believe that `Codec_FreeImage` adds support for jpegs

The conan build is already set to build OGRE with `ogre3d:nodeless_positioning=True` and `ogre3d:resourcemanager_strict=off` https://github.com/stuntrally/stuntrally/blob/master/cmake/DependenciesConfig.cmake#L19

The same happens with RoR, it seems to be an OGRE issue

I think this is an issue with the forked version of paged, since RoR also uses paged and we don't have any issues with stuttering/framedrops

> Maybe because there is (a lot) less vegetation in RoR, or only 1-2 models? It depends on the map, but there are some maps with quite some vegetation that...

We test every commit with GCC 7.5.0 on Travis, but it should build with newer versions @tritonas00 What version of GCC do you use?

The code that causes the error is only used in debug builds @happysmash27 Could you try and build in release mode and see if that fixes the error?

Our up to date build instructions can be found here: https://github.com/RigsOfRods/rigs-of-rods/wiki/Compile-(Linux) The BUILDING.md file is more of a reference for the available build options As for the mygui error, it...