Anonomous

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Proposed fixes: All it takes is a couple damage cobble, spikes, or doors to basically invalidate one of the tunnels. I would make the tunnels much larger (3x3-5x5) and shorter...

> > Interesting idea, but somewhat of a conceptual fail. Funnelling players through small tunnels is pretty fun for PVP, but bad for actually "capturing the flag". Pretty much, it...

> I just checked and saw another problem, I can't open chests. Can anyone else tell me if this happens to them too? If so I will notify LandarVargan Ye,...

also @farooqkz a pretty easy fix to make: the y coords of the teams zones seem to be off, and going into the pond counts as out of the zone....

Please ignore all changes except of the last one. I acedentally made my first pull request on the master branch, so they all consist of chenges from the master

Still waiting for manager review @olliy1or @HobbitPower @MoreKat

Closed PR: https://github.com/MT-CTF/maps/pull/325

where did that hole come from lol

I'm not seeing that hole, or getting the barrier issue. That hole probably relates to the barriers issue ![screenshot_20240802_113723](https://github.com/user-attachments/assets/eff471f8-a847-4dfb-90e7-9ccc43ca1ca2)

These new files no longer give me the barrier issue 👍