Andy H [ ovine | hewco ]
Andy H [ ovine | hewco ]
Ah, I think the issue is not quite what I thought. I can see each room in the level has it's own border and aux colour values. The issue is...
No, this one still occurs.
Ah - that makes sense and explains why the problem has gone away in the same project ... I am now using all those variables, whereas earlier in the project...
And I guess it would not cause a crash or bug in my code (ignoring c64) because i is not used in the code yet. The only possible issues are:...
That would be a problem too :) procedure WaitVblStart(); begin asm waitVblStart lda $e840 and #%00100000 ;cmp #%00100000 beq waitVblStart end; end; Is there another solution that could preserve the...
Well the crash is a red herring, best not focus on that part. That only happens on the c64 with that address. But it is fine to close this. For...
I guess in this scenario, not optimising an at address variable has zero effect right? It is effectively a statement that says... You can find i at address 10, j...