AndrewDWhite

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Until someone creates a more complete custom plugin, you can add your android games into galaxy with the generic plugin. You can just place the links created by Bluestacks into...

At one point Galaxy changed the way that local game interface worked and stopped calling it at startup for many of these emulators. Functionally this prevented the plugins from providing...

Basic support for google play game launching from bluestacks is now supported by the [GalaxyGenericImporterPlugin](https://github.com/AndrewDWhite/GalaxyGenericImporterPlugin). If you want to start these games with the plugin create the %USERPROFILE%\Documents\Games\mods folder and...

If you are interested in trying out a prototype integration which is currently lacking the timing feature, I have added functionality to support MAME in the latest release. https://github.com/AndrewDWhite/GalaxyGenericImporterPlugin/releases

I created a prototype to generically implement this. If you want to try it out, the gitlab project is here. https://github.com/AndrewDWhite/GalaxyGenericImporterPlugin I need to clean it up and add documentation,...

I thought about implementing it the same way, where it is spread around the differing platforms and there are two advantages for this. Galaxy is missing a bunch of platforms...

A more abstract incomplete example: https://github.com/UncleGoogle/galaxy-integration-humblebundle/blob/master/galaxy_emulator.py

The best in the current version is to add them as all the same platform and tag them.

Note on what happens: Manually creating the platform types without it being registered within galaxy will cause the endpoint to never be accessed by galaxy. This appears to require changes...

You also have to update the json and configuration with multiple instances configured if you want it to show up separately automatically in the book marks. Alternatively you can manually,...