AndrewChan

Results 10 issues of AndrewChan

what is shader for base.a < 1 and overlay.a < 1

simple path trace, direct light evaluate 13.9, P(pi¯) = Le(pi -> pi-1) * f(pi -> pi-1 -> pi-2) * |cosθi| * V(pi pi-1) / (pl(wi) * p(l)) * β here...

I am using PIX to capture frame, and the shader always show "PDB missing" even if I enable --debug-shaders options. pix settings: ![Screenshot 2024-01-01 162455](https://github.com/NVIDIAGameWorks/Falcor/assets/34884018/ba3ecdf3-3913-4ad3-80c9-38445cddc256) screen shot: ![Screenshot 2024-01-01 162133](https://github.com/NVIDIAGameWorks/Falcor/assets/34884018/4b5ffb91-52fc-4dab-a650-3a794d9e76c1)

There is asset missing when I run SandboxVK: [18:12:58] Color:ERROR::ASSIMP:: Unable to open file "assets/models/light/light.obj".

generate visual studio solution with default multi-processor compilation. the setting at project / properties / c++ / general / multi-processor compilation.

It is fine to add line break to long English text, but fail to add line break to long Chinese text

When I test web-examples\plane, build index is very fast when points number less than 1000, but quickly become very slow when points number is 1000. var numberOfPivots = 999 is...