Andrew Brown

Results 7 comments of Andrew Brown

I will bury a timecapsule with instructions for my great grandchildren on how to complete my project when angle constraints are finally added to this library in 2050

TL;DR: I got wondering about different possible approaches and made something up after a bit of musing. Here it is FWIW Alrighty This is what I can come up with...

Some additional details: - dhall has a language-server-protocol (LSP) implementation (see [here](https://docs.dhall-lang.org/howtos/Text-Editor-Configuration.html)) - Atom has an adapter library to write packages that interact with LSP servers (see [here](https://github.com/atom/atom-languageclient)) It is...

Forgive me if I just lack the lifetime skills I haven't explored all possibilities yet, but at first attempt, it is very difficult to get working in winit 0.30 (especially...

> how much the generated shader I was not very precise here. I should have/meant to say the generated rust code for the shader. I follow the shader-driven workflow angle....

What this does: - spits out valid wgsl syntax for the built in projective algebras TODO - test literally anything/everything beyond valid syntax - add an action step to validate...

https://github.com/Lichtso/geometric_algebra/pull/5