Remy

Results 11 comments of Remy

+1 As a developer, this is really annoying because it clutters up my console logs.

Just wanted to note here I'm completely redoing how NES.ino works, so please don't change it significantly XD ![image](https://user-images.githubusercontent.com/7105333/227386907-94d54b45-f1ee-4a3b-adee-07cfd1420a84.png) (Sorry to post this 3 times, just wanted to note it...

Yes, I had this working pretty well, but I was looking at moving both the mappers and the database files to a binary file format. Mappers to free up the...

Here's an example of the binary file format, this is a database for the Mega Drive: ![image](https://github.com/sanni/cartreader/assets/7105333/d74dd6ab-75e2-4960-b848-3cf5d19f8ed0) It's easy to make your own by uploading a No-Intro database file here:...

> Does that mean the scripts would be stored in files on the SD card and not in the NES.ino anymore? That would be cool regardless of the format: adding/updating...

> I'd definitely defer to @nsx0r to comment on the best direction for NES stuff. I'd just like to be able to use newer mappers without reflashing so much, I've...

> Though currently mapper scripts aren't on the SD, are you only meaning what's currently there, or moving more things like mapper scripts to the SD for convenience/ease of use?...

I'm considering this layout (folder/file structure) for this rework of the SD card files (using MD and NES as examples): * `/` (root) * `.oscr/` * `cores/` * `md/` *...

![2023-03-23 04 46 31](https://user-images.githubusercontent.com/7105333/227170247-e0facb59-0ab2-4b20-810a-bb10912b335d.jpg)

Tested with 2 apps, both based on the "bigprogram" app to fill 100% of the flash. One used numbers and the other letters so that the data would be different....