Remy
Remy
+1 As a developer, this is really annoying because it clutters up my console logs.
Just wanted to note here I'm completely redoing how NES.ino works, so please don't change it significantly XD  (Sorry to post this 3 times, just wanted to note it...
Yes, I had this working pretty well, but I was looking at moving both the mappers and the database files to a binary file format. Mappers to free up the...
Here's an example of the binary file format, this is a database for the Mega Drive:  It's easy to make your own by uploading a No-Intro database file here:...
> Does that mean the scripts would be stored in files on the SD card and not in the NES.ino anymore? That would be cool regardless of the format: adding/updating...
> I'd definitely defer to @nsx0r to comment on the best direction for NES stuff. I'd just like to be able to use newer mappers without reflashing so much, I've...
> Though currently mapper scripts aren't on the SD, are you only meaning what's currently there, or moving more things like mapper scripts to the SD for convenience/ease of use?...
I'm considering this layout (folder/file structure) for this rework of the SD card files (using MD and NES as examples): * `/` (root) * `.oscr/` * `cores/` * `md/` *...

Tested with 2 apps, both based on the "bigprogram" app to fill 100% of the flash. One used numbers and the other letters so that the data would be different....