AnClark Liu
AnClark Liu
> I haven't put a license on vstimgui, but if I eventually do if it feels less like work in progress, it will be a permissive one, so feel free...
> 0x02 Host window will lose focus Solved via [my modded GLFW](https://github.com/AnClark/glfw/commit/b91c46e10ff3363ebb47ee54055be69cdcd8bc5b).
> Does your trick for host window focus always work or does it only give focus back to the host when the editor is created? So that clicking in the...
> Thanks a lot for your glfw changes, I dunno why I wasn't able to create windows using the parent window directly and not re-parenting the plugin window after it...
> Do you still get a good framerate from drawing in the effEditIdle callback. It still hard for me to optimize. Mr. Frankel informed me that I can increase the...
> I found it best to actually call glfwDestroyWindow() in the same thread that calls close() on the editor, and not in the thread that created the window. Does it...
> I haven't ported that part over to vstimgui yet, but planning on doing it. Great! Hope that those issues of drawing thread could be perfectly resolved. No wonder Juce-based...
This is a Linux `perf` stat when testing with REAPER (VST3 edition). I stayed for a little long time on idle. [perf.data.tar.gz](https://github.com/Wasted-Audio/wstd-eq/files/13819518/perf.data.tar.gz). Here are some screenshots:  
> Occasionally I see a tiny "jump", when stopping, to 0.03% but it quickly goes down to 0.02% again. > > Not sure how else I could reproduce. Here's another...
> It might be related to the framework we use. Have you used any other DPF based plugins before that show a similar load increase when transport is stopped? Yes....