Amit
Amit
Hi @alister-chowdhury, Thanks for expressing interest in this feature. This `KcUtils` function references an internal feature that had been dropped - it should have been removed. There are other features...
This issue should be resolved in RGA 2.7 which was released yesterday. Can you please give it a shot and confirm?
Hi tgjones, We definitely want to enable DX12 shader compilation through RGA in Shader Playground. Let us see what we can do about it.
Hi Sebastian, Thanks for emphasizing the importance of the feature - we are looking into this.
Hi tgjones, sebbbi, RGA 2.6 (released today) introduces a new _--offline_ command line switch in its DXR and DX12 modes, which allows you to use the tool on machines that...
Hi AdamJMiles, Thank you - we will look into this.
Hi @kruseborn, Thanks for reiterating the importance of this feature. We hope to have an update for you in one of the coming RGA releases.
Hi @aras-p, Thanks for reporting this issue - we will look into this.
Hi @aras-p, We updated the RGA 2.7 Windows release archive with a fix and updated the release notes accordingly. Please note that gfx1100 is not yet supported as a target...
Hi martty, At the minimum, it should be possible for RGA to report whether or not there were USER-DATA SGPR spills. We will consider adding this as a feature in...