Allure
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Allure of the Stars is a near-future Sci-Fi roguelike and tactical squad combat game written in Haskell; please offer feedback, e.g., after trying out the web frontend version at
## Problem I just stumbled on this game while browsing apps randomly in my Ubuntu system menus. I'm quite interested in Haskell and Roguelikes, so this seems like a really...
Hi, interesting thing you created there 😁 I just stumbled upon it on the homebrew repository and it caught my attention. So I installed it via brew and started it....
In particular, probably terrain has barely any, but items and blasts are also rather tame, while the settings lets us do wild things. It's fine if the mechanics of the...
We probably need to know which parts of the message are the hit verb, block verb, object being hit, etc., but then we can take into account the length and...
Basicly a bit like this: Add some sort of ranged weapons, perhaps simple slingshots, or things ranging up towards guns. While throwing is already in the game, it would make...
Create an NPC on first level with a short mysterious/cryptic message to give a hint to the player on how to escape. This came up as an idea after noticing...
But probably with just one turn spent producing, because the time-management mini-game with workshops is boring. Represent the difficulty of crafting in some other way.
Would be very effective against regenerating foes (then we can add and/or improve foes that are very weak, but regenerate and possibly avoid melee to be safe from big hits...
In particular, get rid of the huge empty margins. Perhaps, if the screen wide enough, make 3 columns and fill the first with screenshots and the third with twitter news?...
Windows have them already, Debian should too, when it gets updated, browser has it. So other Linuxes and Homebrew are left without icons, I think. The original icons are at...