Allen Dang

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I know nothing about zig so I might not be able to help here.

I'd say this is not necessary. We could easily create a one based on basic drag int or float.

Mess with pointer data via CGO is not that pleasant after all.

@Insality Implement a full feature input box is extremely complex, maybe integrate an native input box a good idea like this? https://github.com/baochungit/defold-textinput

I experienced same editor crash with the same neovim settings on macOS godot 4.3 rc 2.